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Author Topic: victoria rig ported back to maya  (Read 189 times)
james
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Posts: 275


« on: March 03, 2010, 08:55:08 AM »

ive ported my victoria rig back to maya and rigged her with advanced skeleton.

btw heres a hair render done with 3delight free version.



« Last Edit: March 03, 2010, 11:51:44 AM by james » Logged
james
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Posts: 275


« Reply #1 on: March 03, 2010, 10:13:06 AM »

tweaked the  volume noise texture in the iris material to give more of a streaking effect.







james
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