Power of the Daleks Update
23rd Aug 2008
Um. Time for a little update.
It looks like this thread has has about 500 views of so, so I think people might come here to find out what is going on. So - time for a news round up.
Characters Well, we have decided with the characters, to ask a new member of the who3d team to make the characters, his name is silent repose, and is working in Maya. If you would like to see some examples of his work look here:
http://www.who3d.co.uk/forum/index.php?topic=1104.0So he is currently working at putting together a nice cast, and will take them as far as rigging. However, like many of us is a very busy man. However, we are very excited by all this.
SetsAt the moment our own MonkeyTennis is working on modeling the sets, he has recently moved into the world of Maya. (Hurrah!) So that should make things good for us. If you take a look here:
http://www.who3d.co.uk/forum/index.php?topic=1138.0You will see some of the examples of the sets he is working on. They are fantastically detailed, and yesterday he spent 2 hours working on the doorknob on the rest room. So at that rate we should be done by 2012 without a hitch.
Console Room Set Marc has very almost finished his console room set, that can be seen at:
http://www.who3d.co.uk/forum/index.php?topic=913.75And is looking very, very nice indeed. He has made this in Maya, and so we shouldn't have any problems across any of the platforms at all.
AudioThe team acquired a very, very nice copy of the Power of the Daleks audio a few months ago, so when everything is ready, we will have fantastic timing, and will be able to hear what's going on.
Where too next?Well, once we have the characters and sets nailed down properly, we should we well on track for blocking out the animation. We are still looking for good Maya character animators, most of us here can, but we have very few real experts. Either way, we will pick it up, and get it done.
So. That's where things stand.
Colonel Barker.
Power of the Daleks, Project Manager